Elite Dangerous: Odyssey

Dialogue Supervision, recording and implementation.

For this project I've worked on all aspects of dialogue including dialogue systems implementation, recording, supervision and stylisation.

Examples in this video for Mission giver interactions, vendor dialogue and ambient conversations inside a Space Station.

More information of this expansion of the  game can be found here:

Elite Dangerous: Horizons

For the Elite Dangerous Horizons expansion I worked on recording, designing and implementing audio for several features including spaceship sound design, sound effects, ambiences and dialogue. 

More information of the game can be found here:

White Laboratory

Tower defence game which uses cubes, spheres and servos that allow you to build endless mechanical objects.

More information of the game can be found here: